A finished scene showcasing my standard animation process.



When making a 2D animation with a perspective background, I begin by making a sketch on paper (see image above). After this, I draw over it digitally. The character’s animation is planned out by drawing a base skeleton to map the movements. After this, the character is redrawn and color is added to the image.
If a scene requires background assets, I will design my own (see above) and manipulate them within the animation by resizing or moving the assets.
Paper sketch
Add lineart digitally
Base animation skeleton
Add lineart to animation
Add color
Create background assets
Integrate assets into animation